GDC Summits offer an unparalleled opportunity to dive deep into specific game development disciplines, guided by industry leaders who are at the forefront of innovation.Taking place over two intensive days, Monday and Tuesday, these focused sessions provide actionable insights and advanced knowledge that will directly impact your work, all while connecting you with a global community of peers who share your passion. Attending a GDC Summit is not just about learning—it's about gaining the tools and connections needed to advance your career and make a lasting impact in the industry.
Navigating the Realities of Indie Game Development
The Independent Games Summit at GDC 2025 is a two-day event focused on exploring the creativity, challenges, and triumphs of independent game development.
Featuring lectures, postmortems, microtalks, and panels led by notable indie creators, this summit offers practical insights into all aspects of indie game creation, from innovative design techniques to business strategies. Whether you’re looking to refine your development process, learn from failures, or gain new perspectives on building resilient teams, the summit provides invaluable knowledge to help you succeed in the indie game industry.
Two-Day Summit | Monday & Tuesday | March 17-18, 2025
Pass Access: All Access Pass, Summits Pass, Independent Games Summit Pass
Conference Track: Independent Games
Who Attends
This summit is ideal for indie developers, designers, producers, and anyone passionate about indie game creation. From seasoned veterans to newcomers, this summit attracts creative minds eager to explore innovative design, tackle business challenges, and share the realities of the indie game industry.
Networking & Collaboration
Join your community of independent developers and creators, eager to share their experiences and learn from one another. This summit offers opportunities to build relationships that can lead to creative partnerships, mentorships, and collaborations that help you navigate the complexities of indie game creation.
Summit Takeaways
Gain actionable insights from real-world case studies, postmortems, and deep dives into the design, production, and business of indie games. Learn about the challenges and successes of indie game development, from rapid prototyping and creative limitations to managing teams and securing funding.
2024 Session Highlights
Good Enough is Better than Good: A Postmortem of 'Venba'
Abhi Swami (Creative Director, Visai Games)
The Four-Day Workweek: Advantages and Complications
Tanya X. Short (Captain, Kitfox Games)
Independent Games Summits Advisors
Des Gayle
Altered Gene
Felix Kramer
Independent
Hannah Nicklin
Die Gute Fabrik
Kaitlin Tremblay
Soft Rains