If there's one thing Peter Quill can't live without, it's great music. This GDC 2022 session is all about how Eidos Montrel crafted the audio for Marvel's Guardians of Galaxy—from making Star-Lord's rock album to using Death Metal singers for the aliens.
"An Epic Journey through the Audio Universe that is Marvel's Guardians of the Galaxy" is an exciting session happening this March at GDC 2022. During this session on Wednesday, March 23 from 2:00 to 3:00pm PT, senior audio designer Steve Szczepkowski will go into detail about the four-year journey for Guardians of the Galaxy, from preproduction to release, to share the love and passion (as well as the talent!) that went into making the sound design for this epic game.
This is one of several sessions about Guardians of the Galaxy's production process. Animators can discuss the game's "Facial Animation Pipeline," storytellers can dive deep into its impressive "Narrative Tools," and so much more. There's even a session all about GOTG's "Emotion Detection for Expressive Characters," examining how machine learning was used to "bake animation curves of actors' emotions."
Be sure to head to the Game Developers Conference to get an inside look at the making of Marvel's Guardians of the Galaxy, and how its development process can help you or your studio. Register for GDC 2022 today!
GDC returns in-person to San Francisco, March 21-25, 2022—registration is now open! For more information on GDC 2022, be sure to visit our website and follow the #GDC22 hashtag on social media.
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