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Challenges and Opportunities in Gaming Innovation on the PC (Presented by Intel Corporation)

Kim Pallister  (GM Gaming Solutions, Intel Corporation)

Michael Lewis  (VP, Direct to Consumer, Take-Two Interactive)

Jeff Pobst  (CEO, Hidden Path)

Albert Safstrom  (CEO, Coffee Stain Publishing)

Date: Thursday, March 18

Time: 11:50 am - 12:20 pm

Track: Business and Marketing

Format: Partner Session

Vault Recording: TBD

Audience Level: All

The PC has stood the test of time as an open and constantly evolving platform, and gaming has always been at the forefront of that innovation. Join this group of creative game developers as they discuss what the future might hold for those developing games for PC users. They’ll discuss what it means to develop for an open platform, how to navigate the platform and service landscape, how to design for and reach diverse audiences, and what technologies and opportunities most excite them on the horizon.

Takeaway

Learn about how creative game developers are navigating in the open and evolving PC platform.

Intended Audience

All technology enthusiasts, developers, and publishers are looking to learn from other developers in the PC gaming space.