View, browse, and sort the ever-growing list of sessions by topic and format.
For more information about conference topics and session formats, visit the GDC Showcase Conference page.
Kim Pallister (GM Gaming Solutions, Intel Corporation)
Michael Lewis (VP, Direct to Consumer, Take-Two Interactive)
Jeff Pobst (CEO, Hidden Path)
Albert Safstrom (CEO, Coffee Stain Publishing)
Date: Thursday, March 18
Time: 11:50am - 12:20pm
Track: Business and Marketing
Format: Partner Session
Vault Recording: TBD
Audience Level: All
The PC has stood the test of time as an open and constantly evolving platform, and gaming has always been at the forefront of that innovation. Join this group of creative game developers as they discuss what the future might hold for those developing games for PC users. They’ll discuss what it means to develop for an open platform, how to navigate the platform and service landscape, how to design for and reach diverse audiences, and what technologies and opportunities most excite them on the horizon.
Learn about how creative game developers are navigating in the open and evolving PC platform.
All technology enthusiasts, developers, and publishers are looking to learn from other developers in the PC gaming space.