View, browse, and sort the ever-growing list of sessions by topic and format.
For more information about conference topics and session formats, visit the GDC Showcase Conference page.
Pamela Harrison (Software Technical Consulting Engineer , Intel Corporation)
Date: Thursday, March 18
Time: 10:40am - 11:10am
Format: Partner Session
Vault Recording: TBD
Audience Level: All
Providing the best gaming experience and delivering best-in-class visuals, smooth game performance, and optimal gameplay is critical to keep gamers excited and engaged. These key elements help to define a game’s breakout success. Intel® Software tools help developers achieve these goals across different hardware platforms, and devices from clients to workstations. In this session, developers will learn how to easily identify and quantify performance bottlenecks, figure out ways to mitigate them, improve rendering, and achieve desired frame rates. Developers will learn about Intel® GPA, Intel® VTune™ Profiler, Intel® oneAPI Rendering Toolkit, Intel® Distribution of OpenVINO™, and Intel® Media SDK that can help them optimize real-time rendering, develop high-performance and professional rendering and scientific applications, and optimize AI components.
Learn how to leverage Intel® Software Tools to achieve maximum performance and productivity and deliver stunning image quality, enabling the ultimate gaming experience for end users. Realize the full value of your hardware and maximize CPU/GPU use to deliver fast-action, immersive gameplay.
Developers interested in getting improved performance, visual quality, and frame rates for games and other interactive visual applications through advanced graphics, performance analysis, AI, and rendering tools.